About Parable Studios

A cross-industry pioneer demonstrating how to integrate AI into gaming ethically and creatively

Building the Future of Game AI

Based in Newcastle-Upon-Tyne, UK, we're pioneering ethical AI integration in gaming. Our focus is on fairness, sustainability and - most importantly - fun. We believe AI should amplify human creativity, not replace it.

Our Values

Open Source

We believe in sharing knowledge and contributing to the broader developer community.

Fair to Creators

We support writer and actor jobs in AI development with fair compensation models.

Carbon Conscious

On-device processing dramatically reduces the environmental impact of AI.

Research-Driven

Our work is fueled by academic research and cutting-edge creative exploration.

Build Our Own Tools

We develop the tools we use to make our games, ensuring they serve real needs.

Diverse & Collaborative

Our team represents diverse backgrounds united by a passion for innovation.

Meet the Team

Our passionate team represents a range of backgrounds, from academic research to the creative sector.

Ambrose Robinson

Founder

Experienced AI lead, Theatre Director and outspoken advocate for ethical AI in gaming.

Liam Thorne

AI Research

PhD in reinforcement learning for low-resource AI, pushing little models to their limits.

Joseph Norris

Games Programming

Solo Developer of Void Scout and Nightlancer.

Isobel Wood

Writer & Narrative Designer

Pioneering AI narratives and other silly nonsense.

Freya Kowalski

Visual Artist

Everything the art touches is her kingdom.

Sam Harris

Community Manager

Community-driven social media specialist, Twitch streamer and all around video game lover

History

2024

Parable Studios Founded

Started with a vision to make ethical AI accessible to game developers everywhere.

Parable Engine Prototype

Created a prototype of Millennium Whisper that could swap between actors and AI.

This would become the core of the Parable Engine.

April-June

First Actor Sessions

13 actors were trained to improv their characters and use our psychology system.

Our actors sat in a rented out library and connected with 43 volunteers across 7 sessions, collecting over 30,000 data points.

August

InnovateUK Project Start

With £40,000, a team of 6 started production on Millennium Whisper in earnest.

2025

Valentine's Day

Millennium Whisper Launched into Early Access

The first fully on-device AI game on Steam was released.
By us.
Obviously

Parable Engine Development

Began turning Millennium Whisper's tech into the Parable Engine as a commercial product.

Made leaps in accessibility with the first AI scripting language.

2026 & beyond

MW 1.0, MW Mobile and more!

Stay tuned here or follow us on LinkedIn for the most up-to-date news.