About Parable Studios
A cross-industry pioneer demonstrating how to integrate AI into gaming ethically and creatively
OUR MISSION
Building the Future of Game AI
Based in Newcastle-Upon-Tyne, UK, we're pioneering ethical AI integration in gaming. Our focus is on fairness, sustainability and - most importantly - fun. We believe AI should amplify human creativity, not replace it.
WHAT DRIVES US
Our Values
Open Source
We believe in sharing knowledge and contributing to the broader developer community.
Fair to Creators
We support writer and actor jobs in AI development with fair compensation models.
Carbon Conscious
On-device processing dramatically reduces the environmental impact of AI.
Research-Driven
Our work is fueled by academic research and cutting-edge creative exploration.
Build Our Own Tools
We develop the tools we use to make our games, ensuring they serve real needs.
Diverse & Collaborative
Our team represents diverse backgrounds united by a passion for innovation.
THE PEOPLE
Meet the Team
Our passionate team represents a range of backgrounds, from academic research to the creative sector.
Ambrose Robinson
Founder
Experienced AI lead, Theatre Director and outspoken advocate for ethical AI in gaming.
Liam Thorne
AI Research
PhD in reinforcement learning for low-resource AI, pushing little models to their limits.
Joseph Norris
Games Programming
Solo Developer of Void Scout and Nightlancer.
Isobel Wood
Writer & Narrative Designer
Pioneering AI narratives and other silly nonsense.
Freya Kowalski
Visual Artist
Everything the art touches is her kingdom.
Sam Harris
Community Manager
Community-driven social media specialist, Twitch streamer and all around video game lover
OUR JOURNEY
History
2024
Parable Studios Founded
Started with a vision to make ethical AI accessible to game developers everywhere.
Parable Engine Prototype
Created a prototype of Millennium Whisper that could swap between actors and AI.
This would become the core of the Parable Engine.
April-June
First Actor Sessions
13 actors were trained to improv their characters and use our psychology system.
Our actors sat in a rented out library and connected with 43 volunteers across 7 sessions, collecting over 30,000 data points.
August
InnovateUK Project Start
With £40,000, a team of 6 started production on Millennium Whisper in earnest.
2025
Valentine's Day
Millennium Whisper Launched into Early Access
The first fully on-device AI game on Steam was released.
By us.
Obviously
Parable Engine Development
Began turning Millennium Whisper's tech into the Parable Engine as a commercial product.
Made leaps in accessibility with the first AI scripting language.
2026 & beyond
MW 1.0, MW Mobile and more!
Stay tuned here or follow us on LinkedIn for the most up-to-date news.